Tuesday, June 23, 2015

Sci-Fi Dropship/District 9

 Dropship Front Render : Modeled in 3dsmax.
Dropship Back Render/Wireframe.
Image Ref/Dropship from District 9.

Monday, June 22, 2015

Sci-Fi Console


3D Test I did for a game company. The target was a sci-fi console. My idea was a field generator the player would have to deactivate in order to progress further in the game. Maybe access something secret ;)

Saturday, June 20, 2015

M41A Rifle/Aliens

Pulse Rifle/AO Render 1920x1080.
 Pulse Rifle/Wireframe Render02 1920x1080.
Image Ref.

Monday, June 1, 2015

Sci-Fi Colony Hallway

Sci-Fi Hallway-Screenshot 01
Sci-Fi Hallway-Screenshot 02
Detail : Windows and right wall.
Detail : Left side wall.
Concept Art used as reference created by Ariel Alvarez.
 Texture 1024x1024 : Used to map left and right walls.
Texture 1024x1024 : Used to map floor.

Thursday, June 19, 2014

Steampunk Ship


Steampunk Ship rendered using Marmoset Toolbag.

 Steampunk Ship 3dsmax Wireframe.

 Texture 1024x1024 : Diffuse, Normal and Specular.

Image Reference : Concept by SIM MO 

Wednesday, March 19, 2014

2D Portfolio

Personal Work : Kid character Model Sheet/Jump animation sequence.
 Personal Work : Green Nike Blazer and Yohji Yamamoto shoe.
 Personal Work : Bloody Combat Boot, Orange Moccasin and Soldier's Boot.
  Personal Work : Bane's Boots.
  Personal Work : New York City Subway.
Professional Work : Ubisoft Logos created for the QA.
 Professional Work : Ubisoft Logo and Email Signature created for the QA(Ninja Style).
  Professional Work : Ubisoft Logo and Email Signature created for the QA(Pirate Style).
 Professional Work : Ubisoft Petz Fantasy Game/Sprites for Nintendo DS.
 Professional Work : Ubisoft Petz Fantasy Game/Sprites for Nintendo DS.
 Professional Work : Ubisoft Petz Fantasy Game/Sprites and Icons for Nintendo DS.
 Professional Work : Ubisoft Petz Fantasy Game/Misc Sprites and Icons for Nintendo DS.
 Professional Work : Storyboard-Intro for Cranium/page 1 (unreleased game).
  Professional Work : Storyboard-Intro for Cranium/page 2 (unreleased game).
  Professional Work : Storyboard-Intro for Cranium/page 3 (unreleased game).
  Professional Work : Storyboard-Menu Selection for Cranium (unreleased game).
  Personal Work : Storyboard for Demo Reel 2013 (Shots 1 to 8).
   Personal Work : Storyboard for Demo Reel 2013 (Shots 9 to 16).
   Personal Work : Storyboard for Demo Reel 2013 (Shots 17 to 24).
   Personal Work : Storyboard for Demo Reel 2013 (Shots 25 to 32).
  Personal Work : UI Test/ Midnight Pool Game for Nintendo Wii.
  Personal Work : UI Test/ Racing Game (on unknown platform).